Team Fortress 2 is a game free-to-play multiplayer first-person shooter developed by Valve, team-based and focused on fighting. A sequel to Team Fortress Classic was originally released as part of the Orange Box on October 10, 2007 for Windows and then for the Xbox 360. A PlayStation 3 version was released on November 22, 2007. The game was later released as a single package for Windows on April 9, 2008. Team Fortress 2 is distributed online through the Steam system, while retail distribution was under the control of Electronic Arts. The game's development is led by John Cook and Robin Walker, the designers who originally created Team Fortress mod for Quake in 1996.
The game was announced in 1998, supported by GoldSrc engine, but has since been through various concepts and designs. In 1999, the game appeared to be deviating from its predecessors by pursuing a more realistic style of gameplay and military, but the design has become much more during the 9 years of development. The final appearance is a cartoon visual style influenced by the art of J. C. Leyendecker, Dean Cornwell and Norman Rockwell and is supported by the Source Engine. The game itself revolves around two teams, each with access to nine distinct characters, battling in a variety of game modes in environments villains.
The lack of information or apparent progress after six years of the game's original development caused it to be labeled as vaporware, and it was regularly featured in the annual list of vaporwares the website Wired News. After its release, the game received critical acclaim and several awards, being praised for its graphical style, [balanced gameplay, entertainment value and for its use of characters with personalities complete and dedicated, even being a dedicated multiplayer game.
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