Friday, September 14, 2012

Shadow Of The Colossus

Shadow of the Colossus, released in Japan as Wander and the Colossus is an action-adventure game developed and published by Sony Computer Entertainment (SCEI) for the PlayStation 2 console. It was released in North America and Japan in October 2005 and PAL territories in February 2006. The game was created by the International Production Studio 1 SCEI, the same production team responsible for Its plot focuses on a young man named Wander who must travel over a vast area, called Forbidden Region in order to defeat sixteen creatures, known simply as "Colossi" (or "Colossus"), to restore the life of a girl named Mono. The game is unusual in the genre of action-adventure as there are no cities to be explored and the like. There is also no character with whom to interact, and no enemies besides the colossus. Shadow of the Colossus has been described as a puzzle game, as each colossus weakness must be identified and exploited for it to be defeated. Shadow of the Colossus was well received by the media, reaching a high number of sales after its launch. Its soundtrack was widely praised and considered one of the strongest aspects of the game. The game has won various awards for its audio, design and overall quality, and received an average grade of 91.5% according to the assessment of sites Metacritic and Game Rankings. Ficheiro:ShadowOfTheColossusGH.jpg

Friday, July 20, 2012

Skyrim

Skyrim is an RPG developed by Electronic Bethesda Game Studios and published by Bethesda Softworks. It is the fifth game in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion. It was released on November 11, 2011 for PlayStation 3, Xbox 360 and Microsoft Windows. It is the first Western game in history to receive 40/40 (maximum score) in the prestigious Japanese magazine Famitsu.  Skyrim takes place two hundred years after the events of Oblivion, in the province of Skyrim in northern Tamriel. The province erupted into civil war after one of their kings was assassinated. In parallel, Alduin ("The Destroyer"), Firstborn Son of Akatosh came to destroy the world. The player's character is one of the last "Dovahkiin" (Born of the Dragon), who must defeat the dragon to save Alduin Skyrim destruction. The Game Got three awards at VGA 2011, including best game of the year

Minecraft

Minecraft is a sandbox and independent video game that allows using the building blocks (cubes) of which the world is made. It was created by Markus "Notch" Persson.  The development of Minecraft began around the 10th of May 2009. The gameplay is based on the game Dwarf Fortress, Dungeon Keeper and Infiniminer.   Minecraft is basically a game made ​​of blocks, and the landscapes and most of its objects composed of them, and allowing them to be removed and relocated elsewhere to create buildings, stacking them.  In addition to mechanical mining and collection resources for construction, there is mixing in the game of survival and exploration.  Play Minecraft is to use it as a creative tool. There is no way to win in Minecraft, since there is no required goals and dramatic storyline that needs to be followed. Players spend most of their time just mining and building blocks of virtual material, hence the name of the game.  once the players have collected enough and built an inventory of resources, they use these acquisitions to design virtual houses and landscapes, often building all types of block structures.  The game had great prominence in the media when it was considered one of the best indie games of 2010. [Citation needed] It also sold over 1 million copies on January 12, 2011, shortly after the Beta version of the game have been released.  Notch says that even with the game released, the game will receive constant updates.  More than 11 million unique users registered on the official game site, of which 25% bought the game.  Still in Beta reached more than eleven million records, and sales of nearly three million.So much for the mode of single-player game (single player) and for multi-player (multiplayer), the first step is for the player to create a world to inhabit. Before the game put the player in the game space, a three-dimensional world to be created by Minecraft.Their worlds are random, completely open and virtually endless, with several square kilometers. After the intricate landscapes and biomes a world of Minecraft be created, the player is put into a spawn point. Minecraft not presented to new users with a page or blank space. Instead, it presents a game: a landscape and a simulated set of tools to manipulate it. All creativity comes in Minecraft fiction presented by the game. To build something from wood blocks, is required before cutting down trees. To build with stone, is required before mining blocks from the ground. Minecraft creative tools are embedded in your simulated world. In these early experiences in a world, the player is simply a beach with no clear idea of ​​what can be done, what is the goal or what hazards may be present in the game, not to mention that there is nothing in terms of education or guidance implemented in the game interface. The game is tantalizingly silent on this point (in terms of both visual and auditory information), perhaps taking a player shy confusion, an uninformed player in a sense of complacency, or a player's sense of adventure that this simulation of a square world is truly open to exploitation by the player. Not surprisingly for players of the 2010s, Minecraft players rarely seem to have some difficulty with the problem of what to do next after you start the game.  The open sandbox game is so inviting for many players as it is intimidating to some, and the generation of a world has attracted many players immediately to the operating method, rooted in everyone to explore the highest peaks and deepest caves that could be found. Started by literally punching trees (and other objects) with the bare hand square, the player then stocks wood, stone and other building blocks of the world. These items can then be recombined using the interface construction of the first game to create a Workbench - allowing a larger and more complex interface construction - and then more complex items, out of simple and basic components. Thus, we find that creativity (in analogy with LEGO package) is not something only offered by the elements of the game, but something integral to creating a player carry anything inside the game. E, more importantly, how to quickly discover when the sun completes its square the game arc in the sky, recombination skillful items is a necessary part of the basics of the game.  For Minecraft this is not just an architectural simulator, but a game in which The player must make protective structures against the number of monsters that come out at night - spiders, skeletons, zombies and the famous Creeper which has been emblematic of the game in various ways. Wood, sand, coal, stone, diamond and others serve a purpose for each one, and as the player progresses, creating a need to establish stronger Pick miles of paths, mine cars to move more efficiently through the world; torches to illuminate dark crevices, and recombine blocks (stone, iron glass) into more complex parts that can help build a fort to protect themselves against the monsters of the night. Exploring the space of this world, the player can collect resources (iron, timber, diamonds, gold) to build small items, tools, ornaments and buildings. To carry out this operation, the player uses his avatar, and you need to build your own shelter, because the system day and night game makes dangerous creatures occupy any open place and not illuminated at night.With the shelter ready, the players, mostly start mining and underground caverns to obtain materials for new buildings and artifacts. With this, they are exposed to the danger of the underground levels, which are occupied by aggressive creatures. The world of Minecraft is therefore both a private virtual world recombinatório for creative purposes and for purposes of survival - nothing in the game tells you that you need to create large and elaborate structures, but the game encourages you to quickly do something. To avoid death (and the loss of all possessions that were in the body, starting back at the spawn point), the player must create structures and armor to survive the night attack.  Admittedly, this is a relatively simple challenge; can to interpret the goal of the game as simply "not die" and make a simple construction to hide the length of the night (seven minutes in real time).  However, as part of the brilliance of Minecraft is in the balance of these elements creative and survival, players rarely only expect to spend the night, taking the opportunity to dig, discover new materials and construct objects of increasing complexity.

Saturday, May 12, 2012

LEGO Star Wars

        LEGO Star Wars theme is a LEGO toy, produced under license from the studio Lucasfilm, Ltd., for the first time a champ film was united to a classic toy. The first sets hit stores in 1999, alongside the launch, in theaters, Star Wars Episode I: The Phantom Menace.

       In addition to be the first licensee of LEGO theme has remained the most popular and profitable today. The licensing agreement is valid until 2011.

      Since 1999 has been released regarding the vehicle sets or scenes from each of the six films. A vehicle, however, the TIE Drone, originates not in the movies but the so-called Expanded Universe. Is waiting at the end of 2007, the launch of a second vehicle, the TIE Crawler.

      In this line of regular sets, LEGO edited several "Ultimate Collectors Sets" and "Minis".

Friday, May 11, 2012

Castle Ville

     No one else has to: after megassucessos FarmVille and CityVille in the world of social games, in a matter of weeks CastleVille rookie took the crown (which comes in handy for a medieval game) among the games that make users more quickly. Try to join the millions who create characters in the Middle Ages, develop their communities, build their castles, had been exploring inhospitable territories, facing villains and make many friends over the network ...

Wednesday, May 9, 2012

Batman Arkham City

     Batman: Arkham City is the sequel to the game of stealth and action-adventure based on the Batman comic series from DC Comics, Batman: Arkham Asylum. The game is compatible with PlayStation 3, Xbox 360 and Microsoft Windows. It was developed by Rocksteady Studios and published by Warner Bros.. Interactive Entertainment and DC Entertainment. The game was officially announced at the beginning of the Spike Video Game Awards 2009. It was launched on 18 October 2011 for Playstation 3 and Xbox 360, PC for release on November 22, 2011. It is available for purchase.  The game won three awards at the 2011 Spike Video Game Awards: Best Adapted Game, Best Game and Best Action & Adventure Game for Xbox 360.

Stars Wars

       Star Wars: The Force Unleashed II is the sequel to the action game from LucasArts that explores the world of famous movie franchise. The game continues with the formula to mix fighting with lightsaber and use Force powers through to create a dynamic and visceral experience - words of the developers themselves.

       The title brings numerous improvements over its predecessor, especially with regard to gameplay - highly criticized element in the original game series. The goal is to make the matches more aware and less frustrating things that haunted the original game because of imprecise controls.